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Endpoint Defined FX

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@Jeremy_Baker wrote:

So. Instead of defining a base+swing, it would be INFINITELY MORE USEFUL to be able to define endpoints of an effect.

Specifically for color effects.

Example, start on "preset client color blue" and end on "preset client color orange".

Then have options of "how do you want to get between those endpoints? smooth, ramp, snap, etc"

I currently would not specify a Martin console in any color effect critical event (corporate really comes to mind) because of the non-ease of using the effect engine to make color effects.

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